As for what's been accomplished, in under 9 full work days I got back into Rubberkid (which was a heck of a task on its own after almost four months!), made 2 1/2 levels of the game (leaving just half of one and the extra stuff) and have hit my goals with social network growth, newsletter subscriptions and so on.
The only area that (still) needs work is earning some income. I did make a sale this month, which is awesome!
And for the rest of the month, I've got rewards to send out for the Kickstarter pledgers, Rubberkid should be complete this month (but won't be released since I'll still be looking for sponsors) and there's the #1GAMCRUNCH next weekend (the 22nd-24th).
Still a lot of excitement coming up, and in all honesty, I'm probably the most excited of anyone about it! I'm really having some fun working on Rubberkid, and last month's #1GAMCRUNCH resulted in quite a game... This time around, Ariel Marsh will be helping out (she's the one who has done a LOT of art for The Critterverse).
And one last thing: The Adventures of Rubberkid has been updated on the web as well! All of the levels but one (Chris, the Critter Crusher) are playable now.
|The cheerleader level - featuring Jane and Jenny - is now functional! They do a little cheer as the bullies hurl their insults.|